Seedship1.4.0 - App Store

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Publisher Description

An AI ship full of frozen colonists must find the best planet to be the new home of the human race. A randomly-generated text-based strategy game.

Push your luck: do you settle here, on this not-quite-ideal planet, or keep searching and risk your ship being damaged in the journey? The planets you encounter are randomly generated, and as you travel you encounter random events, so each playthrough is different. See the stories of the colonies you found, and keep trying for a higher score.

Version History Version 1.4.0:
* Changed layout code to hopefully fix the bug where the status bar was sometimes appearing in the wrong place.
* Layout now adapts to phone screens with inset cameras.
* Changed sharer page URL to spacegoblingames.com. 1.4.0 Jul 7 v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%. 1.3.3 05/11/2019 1.3.2:
Bug fixes 1.3.2 01/06/2019 Native civilisations expansion:
* Native civilisations have their own culture, from the same range as possible human cultures. Native relations are now based on the average of your cultural database and the aliens' culture score, rather than just your culture database. (The result is still modified by the difference in human and native tech level.)
* Neolithic and higher native civilisations can be planet-spanning, which leads to a modified colony founding sequence in which the humans become immigrants in alien society rather than set up their own settlements.

Other changes:
* 5 new rare travel events
* Many new random planet names
* New red-yellow-cyan colour scheme option
* The Black Hole event now kills fewer colonists

Bug fixes:
* Removed extra 'that' from end-game summary description of high-gravity ocean planets.
* Number of deaths on colonist memorial now takes into account extra colonists from the stowaways event.
* Revised construction phase to avoid ungrammatical text for toxic/corrosive atmosphere and moderate temperature.
* Added missing word to Comet event.
* Loading an old save after changing the colour scheme should no longer cause problems. 1.3.0 12/19/2018 * Fixed bug where Edible Plants weren't correctly offsetting lack of water in the Construction phase.
* Fixed "nth moon of gas giant" typo.
* Corrected text when a construction failure kills exactly 1 colonist. 1.2.9 04/26/2018 v1.2.7:
* Fixed bug where high score dates were not displaying correctly.
* Removed Ko-fi link. 1.2.7 03/31/2018 v1.2.5
* Fixed bugs with the new high score system
* You can now delete individual high scores from the high score details page 1.2.5 03/29/2018 v1.2.4:
* Changed how high scores are stored to make them more efficient and reduce slow-down
* Capped high scores at 100 again
* Various other efficiency improvements
* Planet names with full stops no longer break the share function 1.2.4 03/28/2018 v1.2.1
* Made background starfield less resource-intensive
* Fixed typos
* Fixed error message when viewing Destroyed in Space high scores
* Fixed error message on share page 1.2.1 03/24/2018 * 10 new random events
* Added direct link share button so you can more easily share on platforms other than Twitter and Facebook
* Added number of planets visited to high score details page and share links (will not appear for scores saved before version 1.2.0)
* Added share links to high score details page
* Increased the number of high scores that can be saved to from 100 to 1000
* Planet names with spaces no longer break the share function
* Fixed some capitalisation and wording inconsistencies
* Added new backers to credits page 1.2.0 03/17/2018 Fixed several typos.
Added Ko-fi and Teespring links. 1.1.6 02/28/2018 1.1.4 01/29/2018



About Seedship

Seedship is a free app for iOS published in the Strategy & War Games list of apps, part of Games & Entertainment.

The company that develops Seedship is Space Goblin Games. The latest version released by its developer is 1.4.0.

To install Seedship on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Seedship as malware if the download link is broken.

How to install Seedship on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Seedship is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Seedship is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English


System requirements

Operating systems
iOS

Download information

File size
3 bytes
Total downloads
0

Pricing

License model
Free
Price

Version History


Here you can find the changelog of Seedship since it was posted on our website on 2021-12-15. The latest version is 1.4.0 and it was updated on Apps112 on 02 November, 2026. See below the changes in each version:

version 1.4.0

posted on 2026-10-14

Version History Version 1.4.0:
* Changed layout code to hopefully fix the bug where the status bar was sometimes appearing in the wrong place.
* Layout now adapts to phone screens with inset cameras.
* Changed sharer page URL to spacegoblingames.com. 1.4.0 Jul 7 v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%. 1.3.3 05/11/2019 1.3.2:
Bug fixes 1.3.2 01/06/2019 Native civilisations expansion:
* Native civilisations have their own culture, from the same range as possible human cultures. Native relations are now based on the average of your cultural database and the aliens' culture score, rather than just your culture database. (The result is still modified by the difference in human and native tech level.)
* Neolithic and higher native civilisations can be planet-spanning, which leads to a modified colony founding sequence in which the humans become immigrants in alien society rather than set up their own settlements.

Other changes:
* 5 new rare travel events
* Many new random planet names
* New red-yellow-cyan colour scheme option
* The Black Hole event now kills fewer colonists

Bug fixes:
* Removed extra 'that' from end-game summary description of high-gravity ocean planets.
* Number of deaths on colonist memorial now takes into account extra colonists from the stowaways event.
* Revised construction phase to avoid ungrammatical text for toxic/corrosive atmosphere and moderate temperature.
* Added missing word to Comet event.
* Loading an old save after changing the colour scheme should no longer cause problems. 1.3.0 12/19/2018 * Fixed bug where Edible Plants weren't correctly offsetting lack of water in the Construction phase.
* Fixed "nth moon of gas giant" typo.
* Corrected text when a construction failure kills exactly 1 colonist. 1.2.9 04/26/2018 v1.2.7:
* Fixed bug where high score dates were not displaying correctly.
* Removed Ko-fi link. 1.2.7 03/31/2018 v1.2.5
* Fixed bugs with the new high score system
* You can now delete individual high scores from the high score details page 1.2.5 03/29/2018 v1.2.4:
* Changed how high scores are stored to make them more efficient and reduce slow-down
* Capped high scores at 100 again
* Various other efficiency improvements
* Planet names with full stops no longer break the share function 1.2.4 03/28/2018 v1.2.1
* Made background starfield less resource-intensive
* Fixed typos
* Fixed error message when viewing Destroyed in Space high scores
* Fixed error message on share page 1.2.1 03/24/2018 * 10 new random events
* Added direct link share button so you can more easily share on platforms other than Twitter and Facebook
* Added number of planets visited to high score details page and share links (will not appear for scores saved before version 1.2.0)
* Added share links to high score details page
* Increased the number of high scores that can be saved to from 100 to 1000
* Planet names with spaces no longer break the share function
* Fixed some capitalisation and wording inconsistencies
* Added new backers to credits page 1.2.0 03/17/2018 Fixed several typos.
Added Ko-fi and Teespring links. 1.1.6 02/28/2018 1.1.4 01/29/2018

version 1.3.3

posted on 2026-07-01

Version History v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%. 1.3.3 05/11/2019 1.3.2:
Bug fixes 1.3.2 01/06/2019 Native civilisations expansion:
* Native civilisations have their own culture, from the same range as possible human cultures. Native relations are now based on the average of your cultural database and the aliens' culture score, rather than just your culture database. (The result is still modified by the difference in human and native tech level.)
* Neolithic and higher native civilisations can be planet-spanning, which leads to a modified colony founding sequence in which the humans become immigrants in alien society rather than set up their own settlements.

Other changes:
* 5 new rare travel events
* Many new random planet names
* New red-yellow-cyan colour scheme option
* The Black Hole event now kills fewer colonists

Bug fixes:
* Removed extra 'that' from end-game summary description of high-gravity ocean planets.
* Number of deaths on colonist memorial now takes into account extra colonists from the stowaways event.
* Revised construction phase to avoid ungrammatical text for toxic/corrosive atmosphere and moderate temperature.
* Added missing word to Comet event.
* Loading an old save after changing the colour scheme should no longer cause problems. 1.3.0 12/19/2018 * Fixed bug where Edible Plants weren't correctly offsetting lack of water in the Construction phase.
* Fixed "nth moon of gas giant" typo.
* Corrected text when a construction failure kills exactly 1 colonist. 1.2.9 04/26/2018 v1.2.7:
* Fixed bug where high score dates were not displaying correctly.
* Removed Ko-fi link. 1.2.7 03/31/2018 v1.2.5
* Fixed bugs with the new high score system
* You can now delete individual high scores from the high score details page 1.2.5 03/29/2018 v1.2.4:
* Changed how high scores are stored to make them more efficient and reduce slow-down
* Capped high scores at 100 again
* Various other efficiency improvements
* Planet names with full stops no longer break the share function 1.2.4 03/28/2018 v1.2.1
* Made background starfield less resource-intensive
* Fixed typos
* Fixed error message when viewing Destroyed in Space high scores
* Fixed error message on share page 1.2.1 03/24/2018 * 10 new random events
* Added direct link share button so you can more easily share on platforms other than Twitter and Facebook
* Added number of planets visited to high score details page and share links (will not appear for scores saved before version 1.2.0)
* Added share links to high score details page
* Increased the number of high scores that can be saved to from 100 to 1000
* Planet names with spaces no longer break the share function
* Fixed some capitalisation and wording inconsistencies
* Added new backers to credits page 1.2.0 03/17/2018 Fixed several typos.
Added Ko-fi and Teespring links. 1.1.6 02/28/2018 1.1.4 01/29/2018

version 1.3.3

posted on 2019-05-11

May 11, 2019 Version 1.3.3
v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%.

version 1.3.3

posted on 2019-05-11

v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%.

Disclaimer


Official App Store Link


We do not host Seedship on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

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Users Rating:
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Downloads: 0
Updated At: 2026-11-02
Operating System: iOS
License Type: Free

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